planning on june if not later. timeline’s flexible—we want to both put out the best version of the game we can make and not burn ourselves out doing it.
we also have insurance benefits + paid leave. can’t promise there’ll be no overtime at all, though we’re going to limit it and ban office work on weekends, but i can promise paid compensation for the extra time.
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we also have insurance benefits + paid leave. can’t promise there’ll be no overtime at all, though we’re going to limit it and ban office work on weekends, but i can promise paid compensation for the extra time.
no subject
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